May. 22nd, 2007

farla: (Default)
My finneon evolved yesterday, and now today the rest of my team evolved, leaving just my skorupi and the gible I've been raising. (I'd been expecting the cranidos, at least, to evolve near L40, not L30...) And yet, the golbat I've been carting around is still not happy enough to evolve.

So now I'm rebuilding, again, almost from scratch, since my gabite's only L25 (at least the snover is L32) and my team now includes a marill just there for surf. Not sure that the final pokemon will be (or what will take the skorupi's place when that evolves, which should be pretty soon)

Meanwhile, the ponyta I dumped at the daycare is L29. I might wind up taking that out and switching it for something that evolves at a lower level, I'm not sure.

I'm probably going to end up compromising and leaving a fully evolved pokemon on the team at this rate.

Anyway: does anyone think it's possible to figure out how to evolve special pokemon in the fourth-gen? Happiness evolutions aren't a big deal, since they'll generally occur by themselves, and any stone evolutions can be figured out by trial and error.

But I think players were hitting the upper edge of what can be reasonably figured out in-game back in the second generation, and even then, I don't think all of the item+trade evolutions were possible to figure out unless you'd played the first generation and so could easily intuit that onix not evolving in the first generation, a steel coat item, and a new steel form, were connected. By the third gen, even assuming you somehow successfully worked out that milotic evolve by beauty, odds are you couldn't get the score high enough on a given feebas to evolve and would probably take the failure as a sign your guess was wrong, rather than that you needed to catch a feebas that liked a certain flavor of pokeblock, then get special berries, etc.

To put this in perspective, in the first game, there were four special pokemon. They all were three-stage. There were in-game comments about the fact trading pokemon made some evolve, and an in-game demonstration where you saw two kids trading and one mentioning that the graveler had evolved by doing so, and later in Yellow you could trade for a machoke that would demonstrate this directly. Other trainer characters would remark about having a pokemon of that kind and how it hadn't evolved, mentioning that maybe there was something else that you needed.

How are you supposed to figure out that, say, combee evolves, but only if it's female, especially given that you'll probably never get a female combee unless you deliberately set out to get one in the first place? Or identify which of the dozen item/trade combinations apply to which of the hundreds of pokemon? I know there's the internet, but it seems like the game is made now with the assumption you'll use internet guides, so they can make things as convoluted and unlikely as possible. The closest we get to hints are things like a girl who trades her haunter with an everstone attached, which seems like it's just to taunt experienced players and work off their assumptions rather than to clue in new players.

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