So I've been working on Ice and Pokemon Revolution (Ordering all the Ice fragments on the computer, I get thirty three pieces. Yeah, that's probably the problem right there. And the timeline for PR's sixteenth chapter is utterly fucked. They give a grace period for releasing pokemon, then decide to attack (and wait a while more to get ready), then attack, then examine the data on the chips, then develop a way to fight them, then Ice goes and blows up another lab where the mass breakout failed because it's not like they'd do that first or something. Some slight reworking is possibly a good idea.)
On the brighter side I did get an idea from this for another sockpuppet game. Not that I have time to work on it, but it's the sort of idea that works better with long periods of mulling.
On the brighter side I did get an idea from this for another sockpuppet game. Not that I have time to work on it, but it's the sort of idea that works better with long periods of mulling.